[Headcanon is in italics] As far as natural abilities, Aila is one of the few explicitly superhuman characters in Build Fighters. She has the ability to perceive the flow of Plavsky Particles, and through observing their motion, able to intuitively predict their user's next action. This would, theoretically, extend to being able to observe other forces of power, energy, or various "applied phlebotinum", but to a lower extent than she is able to do with Plavsky particles. Furthermore, while she is NOT any of these herself, her powers are similar enough to abilities such as that of Newtypes, Innovators, X-Rounders, or any other similar being from the Gundam franchise that they might resonate with them to an extent. Furthermore, due to the extent of her abilities, her overall aptitude, and the similarity of Gunpla Battle to actual combat, Aila could easily adapt to using actual machines should she have the opportunity.
This ability is magnified significantly by the Embody system, which increases her abilities from really strong judgement and intuition to near battlefield omniscience. However, the cost is incredible physical strain on her body and mind, which causes her great pain and mental anguish. When Aila is emotional, her synchronicity with Embody drops significantly. This can only be compensated for by turning up the levels on the Embody system, which naturally comes with the aforementioned risks. Nevertheless, her skill is so great, that she was able to defeat a technically superior mobile weapon (a Devil Gundam) with what was basically a cannon fodder mobile suit (a Jegan). The Embody system consists of the suit Aila uses to interface with it, and the actual computer that controls it.
She has three primary Gunpla, which are animated and given the ability to battle by Plavsky particles. The Gunpla is itself controlled by a holographic "cockpit" that is generated by the station that generates said particles, and the Gunpla can only move in side the field generated by said station. However, in that field, the Gunpla behaves as if it were actually a mobile suit, and has directly proportional and capable abilities to its size.
Her first Gunpla was made for her by Team Nemesis: the NMX-004 Qubeley Papillon, which is based on the Quebely of Mobile Suit Gundam Zeta and Mobile Suit Gundam ZZ. In addition to the standard Mobile Suit abilities of flight and locomotion, it has several unique armaments. The first is its Lancer Bit, which is a lance that is capable of being used as a personal weapon or controlled remotely. The second is the use of Funnels, remotely controlled and self propelled flying cannons. While at least forty normal versions of these funnels are stored in the Quebely Papillon's tail binder, the shoulders of the unit conceal clear funnels, which are made of clear plastic and are thus effectively invisible when the unit is animated by Plavsky particles. Finally, the arms of Papillon conceal Beam Sabers, which can also function as Beam Guns when not in use.
Additionally, the unit was temporarily armed with a weapon called the Shield Nippers during a round of the World Tournament. This shield had a lower half reminiscent of hobby cutters, and have a rocket on each blade.
Aila's second Gunpla is the SDV-04 Command Gundam. It is a straight build, with no customization whatsoever, and thus, its battle capabilities and overall specs are not as high, though this is mitigated somewhat by Aila's abilities. Though it is an SD Gundam and thus appears rather... odd, it is still quite heavily armed, including a Heavy Weapons System that includes a four pod missile launcher, a smoke discharger, a beam machine-gun, and a mega bazooka launcher. These can all be cast off to afford faster movement, though in this state, its only weapon is its "Command Knife".
Aila's third and final Gunpla is the one she customized herself with the help of China, the AC-01 Miss Sazabi. Based on the infamous Char Aznable's mobile suit from Char's Counterattack, the Miss Sazabi has a more feminine appearance and greater mobility than its counterpart while not sacrificing thrust or power. Like the Qubely Papillon, it still retains the use of funnels, though it no longer uses clear ones. Its foot guards conceal Beam Saber emitters, allowing her to generate a blade on each foot. The Miss Sazabi's primary weapon, however, is the Sweet Sword, a combination beam gun and saber from which a blade can be extended horizontally from the weapon's grip. Her right arm is equipped with the Sweet Shield, which provides defense and conceals a beam saber. There are also two normal beam sabers stored in the arms, and like the original Sazabi, she is capable of firing a beam from a waist-mounted cannon.
In the past, Aila has piloted both a Qubely Mass Production Type and a Jegan. The former's abilities are lesser than that of the Papillon, and lacks its unique armaments, instead relying on a back-mounted cannon and a beam gun/saber stored in the arms. It is also slower. The Jegan, meanwhile, is a standard "grunt" suit, equipped with a beam saber, a grenade rack, a shield that can fire low-powered missiles, a beam rifleand head-mounted vulcans.
Finally, we come to Aila's Arista crystal. A solidified version of the Plavsky particles, it glows when resonating with other crystals of the same type as well as standard Plavsky particles. It has the ability to "grant" a wish, but this is nebulously defined. As such, I will attempt to narrow them down for the purposes of this roleplay while remaining consistent with what the crystal does in the show. One, it can generate low levels of plavsky particles. Two, it can connect Aila mentally with another holder of an Arista, allowing her to communicate with them telepathically. Finally, it shows the ability to pull people across time and space, but only towards someone else who holds an Arista themselves. Furthermore, this is only one way, and you can't use it to go back where you came from. As these last two rely on qualifications that are incredibly narrow and rely on someone else having one, it is likely it won't have much use beyond interactions with a very small group of people... provided they app at all.
Canon Abilities
Date: 2014-04-13 01:42 am (UTC)This ability is magnified significantly by the Embody system, which increases her abilities from really strong judgement and intuition to near battlefield omniscience. However, the cost is incredible physical strain on her body and mind, which causes her great pain and mental anguish. When Aila is emotional, her synchronicity with Embody drops significantly. This can only be compensated for by turning up the levels on the Embody system, which naturally comes with the aforementioned risks. Nevertheless, her skill is so great, that she was able to defeat a technically superior mobile weapon (a Devil Gundam) with what was basically a cannon fodder mobile suit (a Jegan). The Embody system consists of the suit Aila uses to interface with it, and the actual computer that controls it.
She has three primary Gunpla, which are animated and given the ability to battle by Plavsky particles. The Gunpla is itself controlled by a holographic "cockpit" that is generated by the station that generates said particles, and the Gunpla can only move in side the field generated by said station. However, in that field, the Gunpla behaves as if it were actually a mobile suit, and has directly proportional and capable abilities to its size.
Her first Gunpla was made for her by Team Nemesis: the NMX-004 Qubeley Papillon, which is based on the Quebely of Mobile Suit Gundam Zeta and Mobile Suit Gundam ZZ. In addition to the standard Mobile Suit abilities of flight and locomotion, it has several unique armaments. The first is its Lancer Bit, which is a lance that is capable of being used as a personal weapon or controlled remotely. The second is the use of Funnels, remotely controlled and self propelled flying cannons. While at least forty normal versions of these funnels are stored in the Quebely Papillon's tail binder, the shoulders of the unit conceal clear funnels, which are made of clear plastic and are thus effectively invisible when the unit is animated by Plavsky particles. Finally, the arms of Papillon conceal Beam Sabers, which can also function as Beam Guns when not in use.
Additionally, the unit was temporarily armed with a weapon called the Shield Nippers during a round of the World Tournament. This shield had a lower half reminiscent of hobby cutters, and have a rocket on each blade.
Aila's second Gunpla is the SDV-04 Command Gundam. It is a straight build, with no customization whatsoever, and thus, its battle capabilities and overall specs are not as high, though this is mitigated somewhat by Aila's abilities. Though it is an SD Gundam and thus appears rather... odd, it is still quite heavily armed, including a Heavy Weapons System that includes a four pod missile launcher, a smoke discharger, a beam machine-gun, and a mega bazooka launcher. These can all be cast off to afford faster movement, though in this state, its only weapon is its "Command Knife".
Aila's third and final Gunpla is the one she customized herself with the help of China, the AC-01 Miss Sazabi. Based on the infamous Char Aznable's mobile suit from Char's Counterattack, the Miss Sazabi has a more feminine appearance and greater mobility than its counterpart while not sacrificing thrust or power. Like the Qubely Papillon, it still retains the use of funnels, though it no longer uses clear ones. Its foot guards conceal Beam Saber emitters, allowing her to generate a blade on each foot. The Miss Sazabi's primary weapon, however, is the Sweet Sword, a combination beam gun and saber from which a blade can be extended horizontally from the weapon's grip. Her right arm is equipped with the Sweet Shield, which provides defense and conceals a beam saber. There are also two normal beam sabers stored in the arms, and like the original Sazabi, she is capable of firing a beam from a waist-mounted cannon.
In the past, Aila has piloted both a Qubely Mass Production Type and a Jegan. The former's abilities are lesser than that of the Papillon, and lacks its unique armaments, instead relying on a back-mounted cannon and a beam gun/saber stored in the arms. It is also slower. The Jegan, meanwhile, is a standard "grunt" suit, equipped with a beam saber, a grenade rack, a shield that can fire low-powered missiles, a beam rifleand head-mounted vulcans.
Finally, we come to Aila's Arista crystal. A solidified version of the Plavsky particles, it glows when resonating with other crystals of the same type as well as standard Plavsky particles. It has the ability to "grant" a wish, but this is nebulously defined. As such, I will attempt to narrow them down for the purposes of this roleplay while remaining consistent with what the crystal does in the show. One, it can generate low levels of plavsky particles. Two, it can connect Aila mentally with another holder of an Arista, allowing her to communicate with them telepathically. Finally, it shows the ability to pull people across time and space, but only towards someone else who holds an Arista themselves. Furthermore, this is only one way, and you can't use it to go back where you came from. As these last two rely on qualifications that are incredibly narrow and rely on someone else having one, it is likely it won't have much use beyond interactions with a very small group of people... provided they app at all.